From: John Conover <john@email.johncon.com>
Subject: Organization
Date: Wed, 20 Apr 1994 12:48:07 -0700 (PDT)
Applications of Electronic Mediation to Game Theoretic issues in Group Dynamics. I. The problem of determining priorities (eg., voting) in groups must be addressed. Priorities are not transitive, as per economist Kenneth Arrow. Can electronic mediation be used to justify one's vote and curtail the issues of insincere voting? If so, will it require a "normative document" approach, ie., an "electronic Robert's Rules? II. The problem of defection vs cooperation must be addressed (ie., prisoner's dilemma.) The work of Stephanie Forest (re: Axlerod.) The work shows that "tit for tat" solutions can be arrived at by using genetic algorithms in a computer program, and that coalitions will form. For coalitions to form, a plurality of options must be available for the players (diversity?) Can such a scheme in real world groups be electronically mediated? If electronic mediation is a workable solution, will it require a "normative document" approach, ie., an "electronic Robert's Rules?" III. Humans can transcend systemic logical limits-this is the essence of Turings work, and is also pointed out by Roger Penrose. The problem is how to augment it. Can it be augmented via electronic mediation.