From: John Conover <john@email.johncon.com>
Subject: Re: Computer Economics Was: Re: Illth
Date: 7 Aug 1999 18:50:35 -0000
Michael L. Coburn writes: > > So... Whats your point. You've made a good example of what I'm talking > about: In the case of MS OS each user MUST download and install his own > stuff or he must wait for one of the 1000 PC techs to come do it because > in the vast majority of cases there really isn't any wy to install ONE > central copy for everyone's use. And even when such software is > intalled and shared there is little chance of updating the ridiculous > "registry" for each machine and in separating the user's "personal" crap > from the actual company data. Unix servers and DESKTOP SYSTEMS do a > MUCH better job of this than does MS. The IS department (as you wish to > call it) is charged with the responsibilty of security and that includes > protection against loss of data and extended downtime due to morons. > IT IS NOT the job of IS to maintain a cast of a thosant PC techs or to > impeded the progress of the organization with a bunch of bureaucratic > horseshit. I suggest that if you suspect your IS department of the > latter then you should insist on firing the assholes and getting someone > who can do aproper job of it. > Yea, the numbers I have seen tend to show that the PC is the most expensive machine to support in the world, on a per user basis-about $3K per year, per PC, in a large company, (not including initial cost for HW of SW-just maintenence and support costs.) Several studies have come up with similar numbers. Now, whether the productivity enhancement is offset by the high cost-of-ownership for a PC is debatable. Whether it could be done in a more cost effective manner-like maybe the Network Computer, (NC,) concept-is debatable, too. Not surprisingly, IT workers are the largest segment of the workforce, (surpassing automotive workers this year.) John BTW, the cost-per-unit-of-computation numbers are very high for a PC, too. Most PC's are idle over 95% of the time. Of the time they are being used, 65% is for word processing, 14% for spread sheets, 12% for games, (mostly solitaire,) with most of the remaining as a smart terminal (ie., databases and browsers.) Again, these are numbers for the industry as a whole, YMMV. The studies were sited in EDUPAGE last year, and the workforce numbers come from the DOC. -- John Conover, john@email.johncon.com, http://www.johncon.com/